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Level Design Work for Ongoing Personal Project

I have multiple posts here of this ongoing personal project. It's been a fantastic experience working with my wife in our spare time. Roughly 99% of all the modeling, texturing and level design work is my own.
Unity is our engine of choice. Zbrush was used to sculpt out the shapes of the terrain. As of right now it's a near working VR experience.

Much more to come!